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Overwatch Tracer FanArt in Unreal Engine4

I made this quick Tracer fanart to test Ekhar's ( https://twitter.com/_ekhar_ ) new UE4 hair material with anisotropic reflections. More info about the material here: https://forums.unrealengine.com/showthread.php?60501-WIP-Hair-Material-with-anisotropic-reflections Hair in movement: https://dl.dropboxusercontent.com/u/4817133/UnrealForums/TracerHairLite.gif